using Editor's tool in Code
so i finally figured out how to create Skeletal Actor in C++ code,
now i want to use UE4 Editor's Clothing tool in C++.
below code is what i tryed :
its crash when i compile it
probloms codes are this:
error said :
so i guess i might be use wrong way. anyone can fix my probloms?
asked Jul 10 '17 at 02:31 PM in C++ Programming
This is general tip for constructors, constructor is executed when engine and object is not fully initiated, some function may behave strangly or cause crashes, if that happens try to move code to PostInitializeComponents (executes in both level editor and play) or BeginPlay (executes only in play mode) events. In general practice constructor should only set default settings
But current cause is what HailstoneRyan say, all not initiated pointers are either nullptr or invalid.
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