I have made a custom pawn using blueprint, but I cant make the pawn move, why?? I know I have to use
InputAxis MoveFoward instead of KeyEvent but I cannot find it. So is there anyway to make the pawn move without using InputAxis using Blueprint?? (Sorry I’m a newbie)
Hello xXTrollBrosXx,
I am closing this thread because it is a duplicate of another question that you have asked. https://answers.unrealengine.com/questions/67308/my-pawn-cant-walk.html
Thanks!