Targeted RHI's explanation?

leaving them as they are won’t do any harm.

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Should I check all of those? Or just leave it as is? I’m 100% clueless on this and if I should even touch this, I’m just making my project for PC.

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RHI stands for Rendering Hardware Interface. It is part of the engine, that is responsible for engine - video card communication.

Depending on the features selected, certain features will be skipped, allowing for more light-weight product package. If you are targeting PC, you might want to only leave DirectX and OpenGL

Ok, so there’s four selected. Should I leave them alone or uncheck some?

Thank you.