Destructible meshes fall asleep while held with physics handle

Title says it all. I can pick up chunks, destructibles and any physics simulating object. it works just the way I want it except for the fact that the object I am holding (if it is a destructible only apparently) sometimes falls asleep when I am holding it. I actually noticed this happens when it comes to no movement. Why does that happen, and how can I fix it?

Hey there, i faced the same problem, the way i fixed it was to set sleep family to custom and the custom sleep threshold multiplier to 0 so it never goes to sleep while you are grabbing. When you release it then you can set the sleep family back to normal.