is there a Unreal engine 4’s bug?
I want to remapping short-cut in my game with following code:
Code:
const FName name = FName(“MKey”);
const FInputActionKeyMapping fInputActionKeyMapping(name, EKeys::M);
const UInputSettings* DefaultInputSettings = GetDefault();
((UInputSettings*)DefaultInputSettings)->RemoveActionMapping(fInputActionKeyMapping);
((UInputSettings*)DefaultInputSettings)->SaveKeyMappings();
aPlayerController->PlayerInput->ForceRebuildingKeyMaps();
But the “DefultInput.ini” have nothing changed.
and how can I Make my remapping work right now. Now it just can work in next time I start game