Random Sequence Flipbook Textures? Aka "Loopable" Flipbooks
I've been struggling with getting good results using flipbook textures in UE4. Playdead seems to have nailed it using Unity. Is it possible to reproduce in UE4?
Here is Playdeads GDC talk explaining how they did it:
asked Jul 13 '17 at 01:33 PM in Rendering
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