How to show AActor's information in game?
I want to see AActor's information in game. (Or Basic data from Pawn). https://docs.unrealengine.com/latest/INT/Gameplay/Tools/GameplayDebugger/ In this document, in the picture we can see a lot of sphere shows floating numbers. And also, 'ScriptedAIController_C_0 (AActor's name?) is shown at some AActor object's head. I know how to show my string in screen. https://answers.unrealengine.com/questions/603683/how-to-show-information-through-hud-like-console-c.html I inherited AHUD and overrided ShowDebugInfo, checked FDisplayDebugManager, and used FDisplayDebugManager::DrawString.
But, I don't know how to print information string for each AActor objects at it's head position.
Check this code...
answered Aug 08 '17 at 05:23 AM
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