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[SOLVED] Good Reflections

[SOLVED] Hello ! I'm new to Unreal Engine, I just started few weeks ago. When I try to add a standard reflection to my material, it reflects only what is on the screen ... for example a wall that reflects the ground : as I approach the wall everything behind me and out of my focal vision dissapear from the screen, SO it dissapear from the reflection too ! Do you have any solution to this ? Thanks :)

Product Version: UE 4.16
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asked Jul 14 '17 at 09:57 AM in Rendering

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This is called Screen Space Reflections. You can disable it in PostProcess settings and use another reflection features like Planar Reflection or Sphere Reflection actors.

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answered Jul 14 '17 at 10:19 AM

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avatar image RedRikudo Jul 14 '17 at 10:29 AM

Thank you so much ! I haven't found how to disable it but I will find by myself. Thank you for answering :)

avatar image redbox Jul 14 '17 at 10:42 AM

You can place PostProcess volume in level and find it there.

Also you can find it in player camera component setfings.

Do not forget to press "accept answer"

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