UV Channel not Importing
I am having an issue with random objects not importing their UV channels I have created in 3ds. I do the same process for many different objects and import the object into UE4 and the second UV channel comes in fine. But seemingly randomly, like the model I am currently working on, no matter what I do, I cannot get a second UV channel to import. I am doing nothing different, so I can't seem to figure out what is going on. Has anyone ever had this problem?
Here is a link to the FBX file I can't get to work: https://app.box.com/s/purunwctlppqwx7xknnhavtbb69vnx9s
asked Jul 14 '17 at 12:12 PM in Using UE4
Follow this question
Once you sign in you will be able to subscribe for any updates here