I'm playing around with the landscape painting tool and added around 12 textures ready to be used as landscape layers within Blueprint. As you can see on the picture my landscape materials are half transparent/blending. All I wanted is to have all of them as Target Layers and not blending each other so all materials have their full color strenght. This is just an example on the picutre but you can clearly see the grass through the stone material. That's not my purpose. Im sorry for double post in advance. If there's already a topic for this, please be gentle and link it.
Looking forward to your responses!
Best regards, Tomas
asked Jul 14 '17 at 09:20 PM in Using UE4
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