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How can I restrict movement to just 2 axis?

Hello,

I have a simple question which seems easy to resolve (just can't figure it out).

I have a top down project which used W,A,S,D to move.

I do not want the player to be able to move diagonal...

So when W is pressed the player moves forward, when A / D are pressed at the same time I want the player to move left / right (I do not want them going diagonal).

Any ideas?

Thanks.

Product Version: UE 4.16
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asked Jul 15 '17 at 03:13 AM in Blueprint Scripting

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Tommow
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use this node

alt text

if x value != 0 means it's moving on horizontal axis, so if x!=0 you don't allow the input from w and s, use a branch, analog for y and 'a' and 'd'

tell me if it gives you some problem.

velocity.png (30.2 kB)
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answered Jul 15 '17 at 03:36 AM

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veccher
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avatar image Tommow Jul 15 '17 at 01:03 PM

Hello, could you please show me an example of how I can use this as I can not seem to get it to work... Thanks.

avatar image Tommow Jul 15 '17 at 01:04 PM

I am using get forward vector and get right vector nodes so I do not understand where I am placing the branches for the !=

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