Adding Collision to Blueprint Objects
I am new to Unreal and am wondering how to add collision to a Blueprint group of objects. What I mean is I had several objects in my scene and I wanted to make a sort of "prefab" so I just combined them into a single Blueprint and now I can't seem to figure out how to add a collider to the entire Blueprint. Any help would be greatly appreciated.
Sincerely, Tyler Butler
asked Jul 15 '17 at 04:51 AM in Blueprint Scripting
if contained objects not have collision, you can use additional components. there is sphere collision component and box collision component.
answered Jul 15 '17 at 06:10 AM
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