Why does blueprint creation call PlayerTick?
My friend was making a PlayerController class and inside that class's PlayerTick he put
I wanted to test some functionality, so I created a child blueprint, but then the editor crashed. After a long search I found out that the PlayerTick method was called on BP creation and because the game wasn't running there was no GameViewport so the
asked Jul 15 '17 at 03:17 PM in C++ Programming
If I'm not mistaken you can put a GetWorld check into the PlayerTick. the world should be nullptr
answered Jul 15 '17 at 04:04 PM
Follow this question
Once you sign in you will be able to subscribe for any updates here