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Office Holiday

Epic Games' offices will be on holiday from June 22nd to July 7th. During this period support will be limited. Our offices will reopen on Monday, July 8th. 

Log in to *my* site using Epic's single sign on

Who can I speak to regarding using Epic's single sign on service on my own site? For example, on my site you can already use a Google account to sign in and identify yourself, via the means that Google has provided (an oauth2 endpoint, if I recall correctly). Github, Facebook, and many other large sites provide the same type of authentication endpoint.

Who can I speak to at Epic regarding doing this?

This would enable third-party services to abide by Epic's terms (as far as I understand) where only developers who have accepted Epic's license terms can do certain things like discuss/share UE4 source code, etc. Things like:

  • Project Packaging Services (I'll package your project on platforms X, Y, and Z for you...)

  • Forums (Come to this forum to discuss UE4 subsystem Q!)

  • External marketplaces

  • Etc.

Basically, for third parties who work closely with UE4 developers, it would lower barriers quite a bit if the developers could use their Epic credentials at our third party sites. This is very similar to what Github lets sites like TravisCI, Appveyor, etc. do. I use my Github credentials at those third party add-on sites that integrate with Github. Additional integration functionality would also be fantastic, but it all starts with signing in.

Who can I speak to regarding this type of thing? I would be happy to provide extra contact details if desired.

~ Nathan Stocks

Product Version: Not Selected
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asked Jul 17 '17 at 04:07 AM in Legal & Licensing

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2 answers: sort voted first

I wanted to update this thread as I get questions about this at least once a week.

We are no longer supporting 3rd party SSO due to a shift in priorities.Thanks for all the interest and check back with us in the future if/when we revisit 3rd party SSO support.

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answered Oct 23 '18 at 09:56 PM

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Kensou- STAFF
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avatar image Strafin. Jan 21 '19 at 01:09 PM

I'd like to +1 that request, would absolutely love if you can automate that process.

avatar image gmpreussner 6 days ago

@Kensou is this on the radar again now that Online Services is shaping up?

avatar image Kensou- STAFF 6 days ago

Yes and no. We are exposing the ability to obtain user's info/profile/etc in the SDK for games. Allowing SSO/OAuth for 3rd party websites is still not in scope.

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Hi Nathan,

We can help you set this up. We also support Oauth but there's no self-service (we'll manually add you and generate a clientID/secret for you).

Please provide us with a "redirect url" endpoint and we'll get you started. I'll send you some instructions along with a client ID/secret to use.

Note that just because an user has an Epic account, it does not necessarily mean they have accepted Epic's license terms. Epic IDs are also used to play our games. The only thing you can assume from users that login using an Epic ID is that they have an Epic account. We're looking into implementing scopes/permissions to share additional data regarding each account but that's future work.

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answered Aug 04 '17 at 11:20 PM

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Kensou- STAFF
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avatar image CleanCut Aug 11 '17 at 05:53 AM
avatar image Kensou- STAFF Aug 18 '17 at 09:41 PM

Send me an email at jin.zhang@epicgames.com so I can send you the client ID and secret and some instructions on how to integrate.

avatar image ThorSuhr Apr 29 '18 at 09:02 PM


Can we still contacting you regarding this?

We are currently working on tournament site for Fortnite, and would like users to login and "claim" their own user, so we can do local leaderboards with stats from your API in Fortnite.

avatar image AntPGN Aug 16 '18 at 02:58 AM


Im also interested in integrating an epic login to my website for security and statistical verification. Is there any plan on making a public developer Oauth or is there a way I can contact you to get a clientID/secret to code it myself?

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