Texturing Tutorials?

The thing is I already know all that, using normal maps adjusting the roughness and spec, just a little lerping, and I use Photoshop & Bitmap2Material. They just don’t come out as good as I thought

Would anyone know any good places to learn how to make good textures and or materials? My textures for my game just isn’t coming out as realistic as I wanted. I tried looking at Unreal’s in the starter contact but I Can’t wrap my head around how to get from point A to B…

Texturing is a skill on its own. To create textures you’re best of starting off with Photoshop and GIMP tutorials, one of the first things you’ll learn is making a texture seamless. To get started you can then generate the normal, roughness and AO maps using a program such as Crazy Bump. If you need to learn how all these maps work you might need to find a video on PBR (Physically based rendering) so you know exactly what each one does.

Update, I tried messing around with the BumpOffSet node and setting all my materials to materials instances and I am now getting the results I wanted.