Retainer Box material not receiving texture
Fresh project just to test this
So this widget is drawn to the screen on begin play in the gamemode
The widget box has 3 boxes:
Set to User Interface and Opaque, Using a texture sample I got by holding T and clicking (also does not work if I right click and actually search for texture sample, so I would assume i'm using the right node.) Right click the sample and convert to parameter and change the name to "Test".
And right there, at that step, error in the sample. and in game, nothing.
So what am I doing wrong?
The error is that you do need a texture sample. Set the texture, then compile the material.
answered Jul 17 '17 at 06:33 PM
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