The particle in the sequencer. It's working in the every shot, but it's not working in the sequencer master

the particle can be working in the every shot, but it’s not working in the sequencer master. please see the screen shot, i post tow pictures at here. Thanks!.

Haven’t seen anything like that before. A couple things to check/try:

  • Other objects in the shot evaluate properly?
  • Other spawnables evaluate properly?
  • Does the P_Ambient_Dust work?
  • Can you convert your P_Fire to a possessable and see if that fires ok?
  • Do you by any chance have “Evaluate Sub Sequences in Isolation” checked on? In theory, that shouldn’t be available to toggle at the master level though. That toggle is only for when you’re in a subscene and you want just the subscene to evaluate and not the master (opposite your case).