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[Closed] Receiver Plane Depth Bias

I've ran into complications with implementing receiver plane depth bias for directional shadows in UE4. The details are outlined in this forum post. I'd really appreciate some help on this one.

Product Version: UE 4.16
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asked Jul 20 '17 at 11:47 AM in Rendering

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Deathrey
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The question has been closed Sep 18 '17 at 02:28 PM by Deathrey for the following reason:

Question is off-topic or not relevant


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