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Structs and widgets

Well hello again! :D Here is my question: i have actually a struct for manage several variables buildings or actors; in each building i have the same widget showing the diferent names and numbers (comming from the variables inside the struct) but when i try to change the integer inside of each building or actor it changes globally at all the buildings who shares the same widget / struct. Am stuck at this point. Please help me.. am a good human being :D :D :D Regards

Product Version: UE 4.15
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asked Jul 19 '17 at 07:18 PM in Blueprint Scripting

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Tapsino
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avatar image BenVlodgi Jul 19 '17 at 07:40 PM

Could you post the code that shows how you get the struct from the bp for the widget?

avatar image Tapsino Jul 19 '17 at 07:58 PM

Sure! and thank you Ben for your early answer! This is my scene:

alt text

And this is how looks inside those actors

alt text

Then this is the functions that refresh the widget counter

alt text

and this is the text inside the widget

alt text

So.. my widget is incrementing the integer inside the variable... but is doing for all actors... and showing the increment just in one single actor

maybe is a silly mistake but am really stuck right now Thank you again! regards [1]: /storage/temp/202705-01.png [2]: /storage/temp/202706-02.png [3]: /storage/temp/202707-03.png [4]: /storage/temp/202708-04.png

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avatar image BenVlodgi Jul 19 '17 at 08:10 PM

No problem, happy to help. Answer below.

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You're only updating the struct for the first widget that exists in the list of all Counter objects. With your Get(0), you're only getting the first widget.

You should create a reference in the building to the Counter, so you can reference it directly.

Or you should use a generic object with properties instead of a struct. That way when you update the info container, it will update everywhere. Including your widget which will have a reference to that same info variable.

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answered Jul 19 '17 at 08:15 PM

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BenVlodgi
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avatar image Tapsino Jul 19 '17 at 08:45 PM

ohhh i see... as i said.. a silly mistake. But i tried using a generic object, i guess am too newbie. It's not distributing correctly. Can i send you the proyect? is a very (very) small proyect. that would be great Ben. (sorry!) https://www.dropbox.com/s/jyu6d5vyg6fn24g/test.rar?dl=0

avatar image Tapsino Jul 20 '17 at 02:00 PM

I have tried referencing directly too and nothing :(

avatar image Tapsino Jul 20 '17 at 02:11 PM

It worked! thank you very much Ben!!!!!!!

avatar image BenVlodgi Jul 20 '17 at 03:31 PM

Glad it worked! :)

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