Use a “isValid” Node before Destroying it. Everytime this event gets called it will try to Destroy the Object. On the second time it won´t exist but you still try to Destroy it → resulting in a Error.
Use a “isValid” Node before Destroying it. Everytime this event gets called it will try to Destroy the Object. On the second time it won´t exist but you still try to Destroy it → resulting in a Error.
Thank You so much!