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Add grass on 3d model

Hello, sorry for my english. I have low poly game. Player be survival on float island (island's fly in sky). Island's it's 3d model. How i can paint grass in model? I try to make material who contain a grass models (tutorial : https://docs.unrealengine.com/latest/INT/Engine/OpenWorldTools/Grass/QuickStart/3/index.html) But that material work only with landscape. Helpalt text

Product Version: UE 4.15
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asked Jul 20 '17 at 11:23 AM in Using UE4

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FRuslan
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Grass meshes or grass texture?

Meshes, as foliage, can be painted with Foliage tool.

Textures can be painted with Paint tool and by vertex color of ground mesh or some texture mask.

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answered Jul 20 '17 at 11:28 AM

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redbox
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avatar image FRuslan Jul 20 '17 at 11:34 AM

No bro, Grass Meshes. But it's must be automatic. I cant use Foliage tool in actor

avatar image redbox Jul 20 '17 at 11:40 AM

I cant use Foliage tool in actor

you can use foliage tool on static meshes.

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2017-07-20_1442.jpg (139.7 kB)
avatar image FRuslan Jul 20 '17 at 11:45 AM

yes, but i have endless world generator (he spawn actor's with 3d model of island), and i must add folige in Actor

avatar image redbox Jul 20 '17 at 11:57 AM

Use some procedural grass generation.

for example, in "Blueprints" project, you can find actor called "BP_Random_Foliage". It uses instanced static mesh component to generate foliage in specified radius.

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2017-07-20_1456.jpg (141.7 kB)
avatar image FRuslan Jul 20 '17 at 12:07 PM

ok. Tommorow i try

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