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How do i fix the editor auto exposure to match runtime?

I'm almost sure this is being caused by Auto Exposure, but how do i make what i see in the editor match runtime (which is slightly darker). I've set the Viewport Exposure option to 0 and set the Min and Max to 5.0 on the unbound post process, but in the end, it doesn't really matter because the runtime will always be darker. Any suggestions ? Thank you.

Product Version: UE 4.16
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asked Jul 20 '17 at 03:31 PM in Using UE4

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Ever figure it out? I'm also wondering this.

Edit: Nevermind I figured it out almost instantly thanks to svv3dUDN's answer here:


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answered Nov 19 '17 at 05:42 AM

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