Cooker out of memory
I'm getting out of memory crashes when trying to cook/package our game. The command line I'm using for this is:
I can observer the process utilizing more and more memory (the system has a total of 16 GB) and swap space until it crashes with this message:
There seems to be a notable amount of memory freed after the compilation but the freed memory during the cooking is nearly neglectable. I suspect especially the ogg audio compression to be a major factor for the memory consumption. I already made a clean rebuild of the entire project including all Saved and Intermediate folders but it didn't change anything regarding this issue.
Thanks in advance for any hints or recommendations.
asked Jul 21 '17 at 01:45 PM in Linux
Try merging this fix (slated to be in 4.16.3): https://github.com/EpicGames/UnrealEngine/commit/9f26ea17f7a01a6289bf29fa04d927933e6d29fa
answered Jul 22 '17 at 03:16 AM
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