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Sprite sheets are blurry?

Hey, I've been trying to import sprite sheets for a 2D platformer in Paper2D but they're always blurry? The weird thing is when I import individual sprites without using a sprite sheet they're fine.

example

This is a sprite i've imported individually (left) and one I tried to place using a sprite sheet.

example

And here's what the sprite sheet looks like in the editor. I've applied the Paper2D texture settings, and set the texture filtering to nearest as well. Is this just a rookie mistake? I just don't understand why sprites i've placed without using a sprite sheet look fine. Any ideas?

Product Version: UE 4.13
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asked Jul 21 '17 at 04:32 PM in Using UE4

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eemsley
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Have you tried completely disabling mipmaps(MaterialEditor => Level_of_Detail => "NoMipmaps" option)?

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answered Aug 18 '17 at 10:39 PM

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krizzik
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