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Tessellation material does not show up on geometry brush

I have a tessellated material that works fine on all static meshes. But it does not work with geometry brushes. I can assign it to the surfaces, but it doesn't show up.

As soon, as I disable 'tessellation' in the material, it works just fine with the brushes.

What am I doing wrong?alt text

Product Version: UE 4.16
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asked Jul 25 '17 at 10:57 AM in Using UE4

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weberl
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Ok, I found it out by myself. In the logs I found this message:

 [2017.07.25-23.34.33:736][611]LogModelComponent:Warning: Material MAT_Cave requires adjacency information because of Crack Free Displacement or PN Triangle Tesselation, which is not supported with model components. Falling back to DefaultMaterial.

Now I need to find out that this means...

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answered Jul 25 '17 at 11:37 PM

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weberl
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