How to capture rendered scene with transparent background and save it to PNG?
How to capture rendered scene with transparent background and then save it to PNG? By "transparent background" I mean some selected objects are in the foreground, and everything else is invisible and interpreted as transparency.
Something like this (house icons)
So far I can save captured scenes to PNG but with black background.
EDIT: forgot to mention this is supposed to be done entirely in-game (and even from many different angles at once)
my guess would be to use Hi-Res Screenshot tool along with custom depth mask and tag the objects using the "Render Custom Depth" feature in the details pannel.
This will allow you to only capture certain objects in the scene https://docs.unrealengine.com/latest/INT/Engine/Basics/Screenshots/#highresolutionshot
answered Jul 25 '17 at 05:50 PM
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