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How to change material in runtime

Hi! I wanna change material of many objects with different color (in runtime). I found this tutorial https://www.youtube.com/watch?v=aFyw73iBsio&t=675s∈dex=25&list=LLAhiFyXnkzIJecqdADhrrVA but it only change material for one object. What if I want to change more than one object? Should I create one widget blueprint for one blueprint class? Please response, thank you

Product Version: UE 4.12
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asked Jul 26 '17 at 08:46 AM in Using UE4

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That tutorial shows you how to set up a material parameter that can change the color of a material.

  • Use a material like that on a mesh in a blueprint.

  • On Construct, create a dynamic material instance and save that.

  • Create a function on that blueprint to Set Vector Parameter on the saved dynamic material instance.

  • From your level target the blueprint and send in the color parameter

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answered Jul 26 '17 at 12:48 PM

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