Nvidia FleX compile for Android

i m also facing the same issue . Any help on this will really be appreciated .

Hi,
I’m currently trying to compile and Android map using UE 4.15 from Github, included nvidia FleX branch.

Kinda messy, while launching the game onto my device, I got an error saying

Fatal error:
[File:D:\Epic\UnrealEngine\Engine\Source\Runtime\Engine\Private\ShaderCompiler\ShaderCompiler.cpp] [Line: 1768]
Failed to compile default material
/Engine/EngineMaterials/WorldGridMaterial.WorldGridMaterial!

Any idea about what’s happening there ?

Also when compiling/packaging, I’ve got :

Runtime/Engine/Public/LocalVertexFactory.h(94,33) :  warning: 'DataType' is deprecated: DataType has been renamed to FDataType. Please update your code to the new API before upgrading to the next release, otherwise your project will no longer compile. [-Wdeprecated-declarations]
        virtual void AddVertexElements(DataType& InData, FVertexDeclarationElementList& OutElements);
                                       ^
Runtime/Engine/Public/LocalVertexFactory.h(50,20) :  note: 'DataType' has been explicitly marked deprecated here
        typedef FDataType DataType;
                          ^
Runtime/Engine/Public/LocalVertexFactory.h(101,41) :  warning: 'DataType' is deprecated: DataType has been renamed to FDataType. Please update your code to the new API before upgrading to the next release, otherwise your project will no longer compile. [-Wdeprecated-declarations]
        virtual void AddVertexPositionElements(DataType& InData, FVertexDeclarationElementList& OutElements);
                                               ^
Runtime/Engine/Public/LocalVertexFactory.h(50,20) :  note: 'DataType' has been explicitly marked deprecated here
        typedef FDataType DataType;
                          ^
2 warnings generated.
2 warnings generated.
ERROR: UBT ERROR: Failed to produce item: D:\Epic\UnrealEngine\Engine\Binaries\Android\UE4Game-armv7-es2.so
Total build time: 1125,29 seconds (Local executor: 0,00 seconds)

And “packaging failed”.