Spawning an actor in a location that is inside a BoxCollider should trigger an OnBeginOverlap event for the BoxCollider.
In the event you can then get the colliding actor and change its location to whatever you wish
Spawning an actor in a location that is inside a BoxCollider should trigger an OnBeginOverlap event for the BoxCollider.
In the event you can then get the colliding actor and change its location to whatever you wish
step 1 bound box created. Step 2 is in run time. An actor Is spawned overlapping with the box …step 3 the box moves the actor inside of it…
Any ideas?
Thanks for reply Q-tro! I will try it.