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How to spawn an actor which overlaps the bound box and after that actor will be snapped inside the box?

step 1 bound box created. Step 2 is in run time. An actor Is spawned overlapping with the box ..step 3 the box moves the actor inside of it..

Any ideas?

Product Version: UE 4.16
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asked Jul 26 '17 at 06:58 PM in Blueprint Scripting

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avatar image Q-tro Jul 28 '17 at 08:56 AM

Spawning an actor in a location that is inside a BoxCollider should trigger an OnBeginOverlap event for the BoxCollider.

In the event you can then get the colliding actor and change its location to whatever you wish

avatar image fantastman Jul 31 '17 at 04:07 PM

Thanks for reply Q-tro! I will try it.

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