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Problems accesing to child actor function

I have this Blueprint with two child actors joined by a physic constraint. Each child actor is a pawn with a vehicle movement component and both work correctly by it self. But when I use this Blueprint I can not make the wheels rotate with the throttle input. I used some tips from the forums but still is not working.

I need this set up for this vehicle because it is the only way I found to get the physical behaviour I need. This vehicle turn right or left by rotating the front and the rear body in opposite values.

I don´t know how to control the wheels, I´m stuck on this. I have not found a vehicle like this on forums.

Thanks in advance alt text

alt textalt text

[3]:/storage/temp/203163-pregunta03.png

[4]:/storage/temp/203164-pregunta04.png

[5]: /storage/temp/203165-pregunta05.png

Product Version: UE 4.16
Tags:
pregunta01.png (1.1 MB)
pregunta02.png (1.1 MB)
pregunta03.png (918.1 kB)
pregunta04.png (828.8 kB)
pregunta05.png (500.8 kB)
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asked Jul 26 '17 at 10:54 PM in Blueprint Scripting

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ztebo
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