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crashing on launch

Hello so i purchased Fortnite and i cant play it becouse i get error

You do not have any debugging symbols required to display the callstack for this crash.

  Log file open, 07/28/17 21:48:00
     LogInit: WinPlatform: User is admin: true
     LogInit: WinPlatform: Process ran as admin: false
     LogInit: WinPlatform: Process is elevated: false
     LogInit: WinPlatform: Process integrity level: Medium
     LogInit: WinPlatform: Running 64bit App: true
     LogInit: WinPlatform: Running 64bit OS: true
     LogPlatformFile: Not using cached read wrapper
     LogInit:Display: RandInit(461432371) SRandInit(461432372).
     LogTaskGraph: Started task graph with 4 named threads and 7 total threads with 1 sets of task threads.
     LogInit: Build: 6.0.1-3550956+++Portal+Release-Live
     LogInit: Engine Version: 4.16.0-3550956+++Portal+Release-Live
     LogInit: Compatible Engine Version: 4.16.0-3550956+++Portal+Release-Live
     LogInit: Net CL: 3550956
     LogInit: Compiled (64-bit): Jul 24 2017 12:56:14
     LogInit: Compiled with Visual C++: 19.00.24215.01
     LogInit: Build Configuration: Shipping
     LogInit: Branch Name: ++Portal+Release-Live
     LogInit: Command line: "C:\Program Files (x86)\Epic Games\Launcher\Portal\Binaries\Win32\..\..\..\Portal\Binaries\Win64\EpicGamesLauncher.exe"  -SaveToUserDir -Messaging
     LogInit: Base directory: C:/Program Files (x86)/Epic Games/Launcher/Portal/Binaries/Win64/
     LogInit: Installed Engine Build: 1
     LogInit: Presizing for max 100000 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
     LogInit: Object subsystem initialized
     [2017.07.28-18.48.01:613][  0]LogInit: Computer: DESKTOP-37M7PM9
     [2017.07.28-18.48.01:613][  0]LogInit: User: pdeiv
     [2017.07.28-18.48.01:613][  0]LogInit: CPU Page size=4096, Cores=4
     [2017.07.28-18.48.01:613][  0]LogInit: High frequency timer resolution =2.338444 MHz
     [2017.07.28-18.48.01:613][  0]LogMemory: Memory total: Physical=7.9GB (8GB approx)
     [2017.07.28-18.48.01:613][  0]LogMemory: Platform Memory Stats for Windows
     [2017.07.28-18.48.01:613][  0]LogMemory: Process Physical Memory: 25.54 MB used, 25.54 MB peak
     [2017.07.28-18.48.01:613][  0]LogMemory: Process Virtual Memory: 57.27 MB used, 57.27 MB peak
     [2017.07.28-18.48.01:613][  0]LogMemory: Physical Memory: 1794.96 MB used,  6281.85 MB free, 8076.81 MB total
     [2017.07.28-18.48.01:613][  0]LogMemory: Virtual Memory: 213.26 MB used,  6281.85 MB free, 134217728.00 MB total
     [2017.07.28-18.48.01:883][  0]LogUObjectArray: 201 objects as part of root set at end of initial load.
     [2017.07.28-18.48.01:884][  0]LogUObjectAllocator: 31616 out of 0 bytes used by permanent object pool.
     [2017.07.28-18.48.01:884][  0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
     [2017.07.28-18.48.01:987][  0]LogTextLocalizationManager: No translations for ('lt-LT') exist, falling back to 'en' for localization and internationalization data.
     [2017.07.28-18.48.01:998][  0]LogPackageLocalizationCache: Processed 2 localized package path(s) for 1 prioritized culture(s) in 0.000084 seconds
     [2017.07.28-18.48.02:020][  0]LogTaskGraph: Started task graph with 4 named threads and 7 total threads with 1 sets of task threads.
     [2017.07.28-18.48.02:989][  0]LogInit: Using libcurl 7.47.1
     [2017.07.28-18.48.02:989][  0]LogInit:  - built for x86_64-pc-win32
     [2017.07.28-18.48.02:989][  0]LogInit:  - supports SSL with OpenSSL/1.0.2g
     [2017.07.28-18.48.02:989][  0]LogInit:  - supports HTTP deflate (compression) using libz 1.2.8
     [2017.07.28-18.48.02:989][  0]LogInit:  - other features:
     [2017.07.28-18.48.02:989][  0]LogInit:      CURL_VERSION_SSL
     [2017.07.28-18.48.02:989][  0]LogInit:      CURL_VERSION_LIBZ
     [2017.07.28-18.48.02:989][  0]LogInit:      CURL_VERSION_IPV6
     [2017.07.28-18.48.02:989][  0]LogInit:      CURL_VERSION_ASYNCHDNS
     [2017.07.28-18.48.02:989][  0]LogInit:      CURL_VERSION_LARGEFILE
     [2017.07.28-18.48.02:989][  0]LogInit:      CURL_VERSION_IDN
     [2017.07.28-18.48.02:994][  0]LogInit:  CurlRequestOptions (configurable via config and command line):
     [2017.07.28-18.48.02:994][  0]LogInit:  - bVerifyPeer = false  - Libcurl will NOT verify peer certificate
     [2017.07.28-18.48.02:994][  0]LogInit:  - bUseHttpProxy = false  - Libcurl will NOT use HTTP proxy
     [2017.07.28-18.48.02:994][  0]LogInit:  - bDontReuseConnections = false  - Libcurl will reuse connections
     [2017.07.28-18.48.02:994][  0]LogInit:  - CertBundlePath = nullptr  - Libcurl will use whatever was configured at build time.
     [2017.07.28-18.49.22:977][  0]LogSlate: Using Freetype 2.6.0
     [2017.07.28-18.49.23:288][  0]LogSlate: SlateFontCache - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
     [2017.07.28-18.49.32:094][  0]LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
     [2017.07.28-18.49.32:138][  0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
     [2017.07.28-18.49.32:692][  0]Portal: Constructing App Data Access Layer
     [2017.07.28-18.49.33:512][  0]LogBuildInfoRepository: Using LauncherLabel Live-Belica
     [2017.07.28-18.49.33:512][  0]LogBuildInfoRepository: Using AppLabel Live
     [2017.07.28-18.49.33:571][  0]LogSelfUpdateService: Initialising for EpicGamesLauncher 6.0.1-3550956+++Portal+Release-Live-Windows.
     [2017.07.28-18.49.33:630][  0]Portal: Constructing App Domain Layer
     [2017.07.28-18.49.34:275][  0]WinPlatform: Checking if shortcut exists. LinkPath: C:\Users\Public\Desktop\Epic Games Launcher.lnk LinkTargetPath: C:\Program Files (x86)\Epic Games\Launcher\Engine\Binaries\Win64\UnrealEngineLauncher.exe LinkWorkingDir: C:\Program Files (x86)\Epic Games.
     [2017.07.28-18.49.34:286][  0]WinPlatform: Found existing shortcut. ExistingLinkTargetPath: C:\Program Files (x86)\Epic Games\Launcher\Portal\Binaries\Win32\EpicGamesLauncher.exe ExistingLinkWorkingDir: C:\Program Files (x86)\Epic Games
     [2017.07.28-18.49.34:286][  0]WinPlatform: Found matching shortcut: false
     [2017.07.28-18.49.34:286][  0]WinPlatform: Checking if shortcut exists. LinkPath: C:\Users\Public\Desktop\Epic Games Launcher.lnk LinkTargetPath: C:\Program Files (x86)\Epic Games\Launcher\Engine\Binaries\Win32\EpicGamesLauncher.exe LinkWorkingDir: C:\Program Files (x86)\Epic Games.
     [2017.07.28-18.49.34:288][  0]WinPlatform: Found existing shortcut. ExistingLinkTargetPath: C:\Program Files (x86)\Epic Games\Launcher\Portal\Binaries\Win32\EpicGamesLauncher.exe ExistingLinkWorkingDir: C:\Program Files (x86)\Epic Games
     [2017.07.28-18.49.34:288][  0]WinPlatform: Found matching shortcut: false
     [2017.07.28-18.49.34:288][  0]WinPlatform: Checking if shortcut exists. LinkPath: C:\Users\Public\Desktop\Epic Games Launcher.lnk LinkTargetPath: C:\Program Files (x86)\Epic Games\Launcher\Engine\Binaries\Win64\EpicGamesLauncher.exe LinkWorkingDir: C:\Program Files (x86)\Epic Games.
     [2017.07.28-18.49.34:289][  0]WinPlatform: Found existing shortcut. ExistingLinkTargetPath: C:\Program Files (x86)\Epic Games\Launcher\Portal\Binaries\Win32\EpicGamesLauncher.exe ExistingLinkWorkingDir: C:\Program Files (x86)\Epic Games
     [2017.07.28-18.49.34:289][  0]WinPlatform: Found matching shortcut: false
     [2017.07.28-18.49.34:289][  0]WinPlatform: Checking if shortcut exists. LinkPath: C:\Users\Public\Desktop\Epic Games Launcher.lnk LinkTargetPath: C:\Program Files (x86)\Epic Games\Launcher\Portal\Binaries\Win32\EpicGamesLauncher.exe LinkWorkingDir: C:\Program Files (x86)\Epic Games.
     [2017.07.28-18.49.34:291][  0]WinPlatform: Found existing shortcut. ExistingLinkTargetPath: C:\Program Files (x86)\Epic Games\Launcher\Portal\Binaries\Win32\EpicGamesLauncher.exe ExistingLinkWorkingDir: C:\Program Files (x86)\Epic Games
     [2017.07.28-18.49.34:291][  0]WinPlatform: Found matching shortcut: true
     [2017.07.28-18.49.34:291][  0]WinPlatform: Checking if shortcut exists. LinkPath: C:\ProgramData\Microsoft\Windows\Start Menu\Programs\Epic Games Launcher.lnk LinkTargetPath: C:\Program Files (x86)\Epic Games\Launcher\Engine\Binaries\Win64\UnrealEngineLauncher.exe LinkWorkingDir: C:\Program Files (x86)\Epic Games.
     [2017.07.28-18.49.34:405][  0]WinPlatform: Found existing shortcut. ExistingLinkTargetPath: C:\Program Files (x86)\Epic Games\Launcher\Portal\Binaries\Win32\EpicGamesLauncher.exe ExistingLinkWorkingDir: C:\Program Files (x86)\Epic Games
     [2017.07.28-18.49.34:406][  0]WinPlatform: Found matching shortcut: false
     [2017.07.28-18.49.34:406][  0]WinPlatform: Checking if shortcut exists. LinkPath: C:\ProgramData\Microsoft\Windows\Start Menu\Programs\Epic Games Launcher.lnk LinkTargetPath: C:\Program Files (x86)\Epic Games\Launcher\Engine\Binaries\Win32\EpicGamesLauncher.exe LinkWorkingDir: C:\Program Files (x86)\Epic Games.
     [2017.07.28-18.49.34:407][  0]WinPlatform: Found existing shortcut. ExistingLinkTargetPath: C:\Program Files (x86)\Epic Games\Launcher\Portal\Binaries\Win32\EpicGamesLauncher.exe ExistingLinkWorkingDir: C:\Program Files (x86)\Epic Games
     [2017.07.28-18.49.34:407][  0]WinPlatform: Found matching shortcut: false
     [2017.07.28-18.49.34:407][  0]WinPlatform: Checking if shortcut exists. LinkPath: C:\ProgramData\Microsoft\Windows\Start Menu\Programs\Epic Games Launcher.lnk LinkTargetPath: C:\Program Files (x86)\Epic Games\Launcher\Engine\Binaries\Win64\EpicGamesLauncher.exe LinkWorkingDir: C:\Program Files (x86)\Epic Games.
     [2017.07.28-18.49.34:408][  0]WinPlatform: Found existing shortcut. ExistingLinkTargetPath: C:\Program Files (x86)\Epic Games\Launcher\Portal\Binaries\Win32\EpicGamesLauncher.exe ExistingLinkWorkingDir: C:\Program Files (x86)\Epic Games
     [2017.07.28-18.49.34:408][  0]WinPlatform: Found matching shortcut: false
     [2017.07.28-18.49.34:408][  0]WinPlatform: Checking if shortcut exists. LinkPath: C:\ProgramData\Microsoft\Windows\Start Menu\Programs\Epic Games Launcher.lnk LinkTargetPath: C:\Program Files (x86)\Epic Games\Launcher\Portal\Binaries\Win32\EpicGamesLauncher.exe LinkWorkingDir: C:\Program Files (x86)\Epic Games.
     [2017.07.28-18.49.34:410][  0]WinPlatform: Found existing shortcut. ExistingLinkTargetPath: C:\Program Files (x86)\Epic Games\Launcher\Portal\Binaries\Win32\EpicGamesLauncher.exe ExistingLinkWorkingDir: C:\Program Files (x86)\Epic Games
     [2017.07.28-18.49.34:410][  0]WinPlatform: Found matching shortcut: true
     [2017.07.28-18.49.39:098][  0]Portal: Constructing App Presentation Layer
     [2017.07.28-18.49.39:357][  0]FCommunityPortalManagerImpl::SetUnrealEnginePortalViewModel UEPVM:2
     [2017.07.28-18.49.39:381][  0]Portal: Constructing App UI Layer
     [2017.07.28-18.49.39:810][  2]FCommunityPortalManagerImpl: Change State CPManagerState_Init->CPManagerState_UserLogin
     [2017.07.28-18.49.39:959][  5]Url Processing Complete: /sign-in -> /sign-in/index.html?lang={locale}
     [2017.07.28-18.49.39:983][  5]Navigating to Internal Url: /sign-in/index.html?lang={locale}
     [2017.07.28-18.49.40:089][  5]SCommunityPortalMainImpl::Construct UEPVM:4
     [2017.07.28-18.49.40:571][  5]~SCommunityPortalMainImpl UEPVM:2
     [2017.07.28-18.49.40:590][  5]FCommunityPortalManagerImpl: Change State CPManagerState_UserLogin->CPManagerState_WaitingRoom
     [2017.07.28-18.49.40:710][  5]LogSlate: Took 0.027378 seconds to synchronously load lazily loaded font '../../Content/Font/Lato-Regular.ttf' (118K)
     [2017.07.28-18.49.45:148][  7]LogSelfUpdateService: Delayed initialization for EpicGamesLauncher 6.0.1-3550956+++Portal+Release-Live-Windows.
     [2017.07.28-18.49.45:148][  7]LogSelfUpdateService: Requesting launcher build info.
     [2017.07.28-18.49.45:223][  7]LogSelfUpdateService: Deprecation updated. Deprecated:0.
     [2017.07.28-18.49.45:434][  8]FCommunityPortalManagerImpl: Change State CPManagerState_WaitingRoom->CPManagerState_SelfUpdateCheck
     [2017.07.28-18.49.45:453][ 10]LogSelfUpdateService: Local manifest loaded 1.
     [2017.07.28-18.49.46:459][ 36]LogSelfUpdateService: Launcher build response 1 6.0.1-3550956+++Portal+Release-Live-Windows.
     [2017.07.28-18.49.46:459][ 36]LogSelfUpdateService: Waiting for next version update.
     [2017.07.28-18.49.46:494][ 39]FCommunityPortalManagerImpl: Change State CPManagerState_SelfUpdateCheck->CPManagerState_WaitEms
     [2017.07.28-18.49.52:986][344]FAccountService::AutoSignIn
     [2017.07.28-18.49.52:991][344]FCommunityPortalManagerImpl: Change State CPManagerState_WaitEms->CPManagerState_LoggingIn
     [2017.07.28-18.49.54:584][437]FAccountService::OnLoginComplete - 0 TRUE ac6fa1ae5bf344559ba07d6d23045751 
     [2017.07.28-18.49.54:585][437]Portal: Constructing User Data Access Layer
     [2017.07.28-18.49.54:585][437]Portal: Constructing User Domain Layer
     [2017.07.28-18.49.54:990][437]Portal: Constructing User Presentation Layer
     [2017.07.28-18.49.56:649][437]Portal: Constructing User UI Layer
     [2017.07.28-18.49.56:769][437]FUnrealEnginePortalViewModelImple_UpdateLauncherViewModel: LauncherViewModel is valid
     [2017.07.28-18.49.56:816][437]FAccountService::OnLoginChanged - LoggedIn 0
     [2017.07.28-18.49.56:829][438]FCommunityPortalManagerImpl: Change State CPManagerState_LoggingIn->CPManagerState_LaunchWebSession
     [2017.07.28-18.49.57:341][464]FCommunityPortalManagerImpl: Change State CPManagerState_LaunchWebSession->CPManagerState_LaunchInfo
     [2017.07.28-18.50.00:024][579]Url Processing Complete: /fortnite -> /fortnite
     [2017.07.28-18.50.00:024][579]Navigating to Internal Url: /fortnite
     [2017.07.28-18.50.00:056][579]FCommunityPortalManagerImpl: Change State CPManagerState_LaunchInfo->CPManagerState_Launch
     [2017.07.28-18.50.00:216][579]SCommunityPortalMainImpl::Construct UEPVM:4
     [2017.07.28-18.50.00:278][579]Url Processing Complete: /null -> /null
     [2017.07.28-18.50.00:278][579]Navigating to Internal Url: /null
     [2017.07.28-18.50.00:900][579]FWebPurchaseCommand::NotStartedState
     [2017.07.28-18.50.06:058][864]DEBUGSZ  old=0 new=1
     [2017.07.28-18.50.06:062][865]DEBUGSZ  old=1 new=2
     [2017.07.28-18.50.06:079][866]DEBUGSZ  old=2 new=3
     [2017.07.28-18.50.06:276][878]DEBUGSZ  old=3 new=4
     [2017.07.28-18.50.06:293][879]DEBUGSZ  old=4 new=5
     [2017.07.28-18.50.06:310][880]DEBUGSZ  old=5 new=8
     [2017.07.28-18.50.06:326][881]DEBUGSZ  old=8 new=9
     [2017.07.28-18.50.06:343][882]DEBUGSZ  old=9 new=10
     [2017.07.28-18.50.07:073][926]DEBUGSZ  old=10 new=11
     [2017.07.28-18.50.07:175][927]FCommunityPortalLaunchAppTask: Launching app 'C:/Program Files/Epic Games/Fortnite/FortniteGame/Binaries/Win64/FortniteClient-Win64-Shipping.exe' with commandline ' -AUTH_LOGIN=unused -AUTH_PASSWORD=62022bcb874f49ecae605b855fd829dc -AUTH_TYPE=exchangecode -epicapp=Fortnite -epicenv=Prod -EpicPortal -launcherappname=FortnitePublicTest -MCPRegion=EU'
     [2017.07.28-18.50.46:982][629]Url Processing Complete: /ue -> /ue/community
     [2017.07.28-18.50.46:982][629]Navigating to Internal Url: /ue/community
     [2017.07.28-18.50.49:842][715]Url Processing Complete: /ue/library -> /ue/library
     [2017.07.28-18.50.49:842][715]Navigating to Internal Url: /ue/library
     [2017.07.28-18.50.53:847][715]LogSlate: Took 0.451337 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
     [2017.07.28-18.50.55:562][760]LogPortal:Warning: FOsVersionRequirementsChecker: GetWinOSVersionInfo obtained OS version info [Major:10 Minor:0 ServicePack:0]
     [2017.07.28-18.50.55:874][766]DirectoryPreparation: Directory already setup
     [2017.07.28-18.51.10:077][190]DirectoryPreparation: Directory already setup
     [2017.07.28-18.51.10:096][190]FCommunityPortalPatcher: Change State Idle->Patching
     [2017.07.28-18.51.13:082][270]LogBuildPatchServices: Starting Installation
     [2017.07.28-18.51.16:122][362]LogBuildPatchServices: Requiring 73152 files
     [2017.07.28-18.52.17:912][213]BuildPatchResumeData file found 1
     [2017.07.28-18.52.17:912][213]BuildPatchResumeData version matched 1 UE_4.154.15.3-3450819+++UE4+Release-4.15-Windows == UE_4.154.15.3-3450819+++UE4+Release-4.15-Windows
     [2017.07.28-18.52.17:981][215]FBuildPatchFileConstructor::SkipFile Engine/Binaries/Android/Android/UE4-AndroidLocalNotification-Android-Shipping-arm64-es2.a
     [2017.07.28-18.52.17:981][215]FBuildPatchFileConstructor::SkipFile Engine/Binaries/Android/Android/UE4-AndroidLocalNotification-Android-Shipping-armv7-es2.a
     [2017.07.28-18.52.17:981][215]FBuildPatchFileConstructor::SkipFile Engine/Binaries/Android/Android/UE4-AndroidLocalNotification-arm64-es2.a
     [2017.07.28-18.52.17:981][215]FBuildPatchFileConstructor::SkipFile Engine/Binaries/Android/Android/UE4-AndroidLocalNotification-armv7-es2.a
     [2017.07.28-18.52.17:981][215]FBuildPatchFileConstructor::SkipFile Engine/Binaries/Android/Android/UE4-AndroidRuntimeSettings-Android-Shipping-arm64-es2.a
     [2017.07.28-18.52.18:015][216]FBuildPatchFileConstructor::SkipFile Engine/Binaries/Android/Android/UE4-AndroidRuntimeSettings-Android-Shipping-armv7-es2.a
     [2017.07.28-18.52.18:015][216]FBuildPatchFileConstructor::SkipFile Engine/Binaries/Android/Android/UE4-AndroidRuntimeSettings-arm64-es2.a
     [2017.07.28-18.52.18:015][216]FBuildPatchFileConstructor::SkipFile Engine/Binaries/Android/Android/UE4-AndroidRuntimeSettings-armv7-es2.a
     [2017.07.28-18.52.18:015][216]FBuildPatchFileConstructor::SkipFile Engine/Binaries/Android/UE4-ActorSequence-Android-Shipping-arm64-es2.a
     [2017.07.28-18.52.18:015][216]FBuildPatchFileConstructor::SkipFile Engine/Binaries/Android/UE4-ActorSequence-Android-Shipping-armv7-es2.a
     [2017.07.28-18.52.18:015][216]FBuildPatchFileConstructor::SkipFile Engine/Binaries/Android/UE4-ActorSequence-arm64-es2.a
     [2017.07.28-18.52.18:015][216]FBuildPatchFileConstructor::SkipFile Engine/Binaries/Android/UE4-ActorSequence-armv7-es2.a
     [2017.07.28-18.52.18:015][216]FBuildPatchFileConstructor::SkipFile Engine/Binaries/Android/UE4-Advertising-Android-Shipping-arm64-es2.a
     [2017.07.28-18.52.18:015][216]FBuildPatchFileConstructor::SkipFile Engine/Binaries/Android/UE4-Advertising-Android-Shipping-armv7-es2.a
     [2017.07.28-18.52.18:015][216]FBuildPatchFileConstructor::SkipFile Engine/Binaries/Android/UE4-Advertising-arm64-es2.a
     [2017.07.28-18.52.18:015][216]FBuildPatchFileConstructor::SkipFile Engine/Binaries/Android/UE4-Advertising-armv7-es2.a
     [2017.07.28-18.52.18:073][217]FBuildPatchFileConstructor::SkipFile Engine/Binaries/Android/UE4-AIModule-Android-Shipping-arm64-es2.a
     [2017.07.28-18.52.18:073][217]FBuildPatchFileConstructor::SkipFile Engine/Binaries/Android/UE4-AIModule-Android-Shipping-armv7-es2.a
     [2017.07.28-18.52.18:073][217]FBuildPatchFileConstructor::SkipFile Engine/Binaries/Android/UE4-AIModule-arm64-es2.a
     [2017.07.28-18.52.18:073][217]FBuildPatchFileConstructor::SkipFile Engine/Binaries/Android/UE4-AIModule-armv7-es2.a
     [2017.07.28-18.52.18:073][217]FBuildPatchFileConstructor::SkipFile Engine/Binaries/Android/UE4-AITestSuite-arm64-es2.a
     [2017.07.28-18.52.18:073][217]FBuildPatchFileConstructor::SkipFile Engine/Binaries/Android/UE4-AITestSuite-armv7-es2.a
     [2017.07.28-18.52.18:073][217]FBuildPatchFileConstructor::SkipFile Engine/Binaries/Android/UE4-Analytics-Android-Shipping-arm64-es2.a
     [2017.07.28-18.52.18:073][217]FBuildPatchFileConstructor::SkipFile Engine/Binaries/Android/UE4-Analytics-Android-Shipping-armv7-es2.a
     [2017.07.28-18.52.18:073][217]FBuildPatchFileConstructor::SkipFile Engine/Binaries/Android/UE4-Analytics-arm64-es2.a
     [2017.07.28-18.52.18:073][217]FBuildPatchFileConstructor::SkipFile Engine/Binaries/Android/UE4-Analytics-armv7-es2.a
     [2017.07.28-18.52.18:073][217]FBuildPatchFileConstructor::SkipFile Engine/Binaries/Android/UE4-AnalyticsET-Android-Shipping-arm64-es2.a
     [2017.07.28-18.52.18:073][217]FBuildPatchFileConstructor::SkipFile Engine/Binaries/Android/UE4-AnalyticsET-Android-Shipping-armv7-es2.a
     [2017.07.28-18.52.18:073][217]FBuildPatchFileConstructor::SkipFile Engine/Binaries/Android/UE4-AnalyticsET-arm64-es2.a
     [2017.07.28-18.52.18:073][217]FBuildPatchFileConstructor::SkipFile Engine/Binaries/Android/UE4-AnalyticsET-armv7-es2.a
     [2017.07.28-18.52.18:074][217]FBuildPatchFileConstructor::SkipFile Engine/Binaries/Android/UE4-AnalyticsVisualEditing-Android-Shipping-arm64-es2.a
     [2017.07.28-18.52.18:074][217]FBuildPatchFileConstructor::SkipFile Engine/Binaries/Android/UE4-AnalyticsVisualEditing-Android-Shipping-armv7-es2.a
     [2017.07.28-18.52.18:074][217]FBuildPatchFileConstructor::SkipFile Engine/Binaries/Android/UE4-AnalyticsVisualEditing-arm64-es2.a
     [2017.07.28-18.52.18:074][217]FBuildPatchFileConstructor::SkipFile Engine/Binaries/Android/UE4-AnalyticsVisualEditing-armv7-es2.a
     [2017.07.28-18.52.18:074][217]FBuildPatchFileConstructor::SkipFile Engine/Binaries/Android/UE4-AndroidAdvertising-Android-Shipping-arm64-es2.a
     [2017.07.28-18.52.18:074][217]FBuildPatchFileConstructor::SkipFile Engine/Binaries/Android/UE4-AndroidAdvertising-Android-Shipping-armv7-es2.a
     [2017.07.28-18.52.18:074][217]FBuildPatchFileConstructor::SkipFile Engine/Binaries/Android/UE4-AndroidAdvertising-arm64-es2.a
     [2017.07.28-18.52.18:074][217]FBuildPatchFileConstructor::SkipFile Engine/Binaries/Android/UE4-AndroidAdvertising-armv7-es2.a
     [2017.07.28-18.52.18:074][217]FBuildPatchFileConstructor::SkipFile Engine/Binaries/Android/UE4-AndroidAudio-Android-Shipping-arm64-es2.a
     [2017.07.28-18.52.18:074][217]FBuildPatchFileConstructor::SkipFile Engine/Binaries/Android/UE4-AndroidAudio-Android-Shipping-armv7-es2.a
     [2017.07.28-18.52.18:074][217]FBuildPatchFileConstructor::SkipFile Engine/Binaries/Android/UE4-AndroidAudio-arm64-es2.a
     [2017.07.28-18.52.18:074][217]FBuildPatchFileConstructor::SkipFile Engine/Binaries/Android/UE4-AndroidAudio-armv7-es2.a
     [2017.07.28-18.52.18:074][217]FBuildPatchFileConstructor::SkipFile Engine/Binaries/Android/UE4-AnimGraphRuntime-Android-Shipping-arm64-es2.a
     [2017.07.28-18.52.18:074][217]FBuildPatchFileConstructor::SkipFile Engine/Binaries/Android/UE4-AnimGraphRuntime-Android-Shipping-armv7-es2.a
     [2017.07.28-18.52.18:074][217]FBuildPatchFileConstructor::SkipFile Engine/Binaries/Android/UE4-AnimGraphRuntime-arm64-es2.a
     [2017.07.28-18.52.18:074][217]FBuildPatchFileConstructor::SkipFile Engine/Binaries/Android/UE4-AnimGraphRuntime-armv7-es2.a
     [2017.07.28-18.52.18:074][217]FBuildPatchFileConstructor::SkipFile Engine/Binaries/Android/UE4-AppFramework-Android-Shipping-arm64-es2.a
     [2017.07.28-18.52.18:074][217]FBuildPatchFileConstructor::SkipFile Engine/Binaries/Android/UE4-AppFramework-Android-Shipping-armv7-es2.a
     [2017.07.28-18.52.18:074][217]FBuildPatchFileConstructor::SkipFile Engine/Binaries/Android/UE4-AppFramework-arm64-es2.a
     [2017.07.28-18.52.18:074][217]FBuildPatchFileConstructor::SkipFile Engine/Binaries/Android/UE4-AppFramework-armv7-es2.a
     [2017.07.28-18.52.18:112][219]FBuildPatchFileConstructor::SkipFile Engine/Binaries/Android/UE4-AssetRegistry-Android-Shipping-arm64-es2.a
     [2017.07.28-18.52.18:112][219]FBuildPatchFileConstructor::SkipFile Engine/Binaries/Android/UE4-AssetRegistry-Android-Shipping-armv7-es2.a
     [2017.07.28-18.52.18:113][219]FBuildPatchFileConstructor::SkipFile Engine/Binaries/Android/UE4-AssetRegistry-arm64-es2.a
     [2017.07.28-18.52.18:113][219]FBuildPatchFileConstructor::SkipFile Engine/Binaries/Android/UE4-AssetRegistry-armv7-es2.a
     [2017.07.28-18.52.18:113][219]FBuildPatchFileConstructor::SkipFile Engine/Binaries/Android/UE4-AudioMixer-Android-Shipping-arm64-es2.a
     [2017.07.28-18.52.18:113][219]FBuildPatchFileConstructor::SkipFile Engine/Binaries/Android/UE4-AudioMixer-Android-Shipping-armv7-es2.a
     [2017.07.28-18.52.18:113][219]FBuildPatchFileConstructor::SkipFile Engine/Binaries/Android/UE4-AudioMixer-arm64-es2.a
     [2017.07.28-18.52.18:113][219]FBuildPatchFileConstructor::SkipFile Engine/Binaries/Android/UE4-AudioMixer-armv7-es2.a
     [2017.07.28-18.52.18:113][219]FBuildPatchFileConstructor::SkipFile Engine/Binaries/Android/UE4-AutomationController-arm64-es2.a
     [2017.07.28-18.52.18:113][219]FBuildPatchFileConstructor::SkipFile Engine/Binaries/Android/UE4-AutomationController-armv7-es2.a
     [2017.07.28-18.52.18:113][219]FBuildPatchFileConstructor::SkipFile Engine/Binaries/Android/UE4-AutomationMessages-Android-Shipping-arm64-es2.a
     [2017.07.28-18.52.18:113][219]FBuildPatchFileConstructor::SkipFile Engine/Binaries/Android/UE4-AutomationMessages-Android-Shipping-armv7-es2.a
     [2017.07.28-18.52.18:113][219]FBuildPatchFileConstructor::SkipFile Engine/Binaries/Android/UE4-AutomationMessages-arm64-es2.a
     [2017.07.28-18.52.18:113][219]FBuildPatchFileConstructor::SkipFile Engine/Binaries/Android/UE4-AutomationMessages-armv7-es2.a
     [2017.07.28-18.52.18:113][219]FBuildPatchFileConstructor::SkipFile Engine/Binaries/Android/UE4-AutomationWorker-Android-Shipping-arm64-es2.a
     [2017.07.28-18.52.18:113][219]FBuildPatchFileConstructor::SkipFile Engine/Binaries/Android/UE4-AutomationWorker-Android-Shipping-armv7-es2.a
     [2017.07.28-18.52.18:113][219]FBuildPatchFileConstructor::SkipFile Engine/Binaries/Android/UE4-AutomationWorker-arm64-es2.a
     [2017.07.28-18.52.18:113][219]FBuildPatchFileConstructor::SkipFile Engine/Binaries/Android/UE4-AutomationWorker-armv7-es2.a
     [2017.07.28-18.52.18:113][219]FBuildPatchFileConstructor::SkipFile Engine/Binaries/Android/UE4-BlueprintRuntime-Android-Shipping-arm64-es2.a
     [2017.07.28-18.52.18:113][219]FBuildPatchFileConstructor::SkipFile Engine/Binaries/Android/UE4-BlueprintRuntime-Android-Shipping-armv7-es2.a
     [2017.07.28-18.52.18:113][219]FBuildPatchFileConstructor::SkipFile Engine/Binaries/Android/UE4-BlueprintRuntime-arm64-es2.a
     [2017.07.28-18.52.18:113][219]FBuildPatchFileConstructor::SkipFile Engine/Binaries/Android/UE4-BlueprintRuntime-armv7-es2.a
     [2017.07.28-18.52.18:113][219]FBuildPatchFileConstructor::SkipFile Engine/Binaries/Android/UE4-BuildPatchServices-Android-Shipping-arm64-es2.a
     [2017.07.28-18.52.18:113][219]FBuildPatchFileConstructor::SkipFile Engine/Binaries/Android/UE4-BuildPatchServices-Android-Shipping-armv7-es2.a
     [2017.07.28-18.52.18:113][219]FBuildPatchFileConstructor::SkipFile Engine/Binaries/Android/UE4-BuildPatchServices-arm64-es2.a
     [2017.07.28-18.52.18:113][219]FBuildPatchFileConstructor::SkipFile Engine/Binaries/Android/UE4-BuildPatchServices-armv7-es2.a
     [2017.07.28-18.52.18:144][220]FBuildPatchFileConstructor::SkipFile Engine/Binaries/Android/UE4-CEF3Utils-Android-Shipping-arm64-es2.a
     [2017.07.28-18.52.18:144][220]FBuildPatchFileConstructor::SkipFile Engine/Binaries/Android/UE4-CEF3Utils-Android-Shipping-armv7-es2.a
     [2017.07.28-18.52.18:145][220]FBuildPatchFileConstructor::SkipFile Engine/Binaries/Android/UE4-CEF3Utils-arm64-es2.a
     [2017.07.28-18.52.18:145][220]FBuildPatchFileConstructor::SkipFile Engine/Binaries/Android/UE4-CEF3Utils-armv7-es2.a
     [2017.07.28-18.52.18:145][220]FBuildPatchFileConstructor::SkipFile Engine/Binaries/Android/UE4-CinematicCamera-Android-Shipping-arm64-es2.a
     [2017.07.28-18.52.18:145][220]FBuildPatchFileConstructor::SkipFile Engine/Binaries/Android/UE4-CinematicCamera-Android-Shipping-armv7-es2.a
     [2017.07.28-18.52.18:145][220]FBuildPatchFileConstructor::SkipFile Engine/Binaries/Android/UE4-CinematicCamera-arm64-es2.a
     [2017.07.28-18.52.18:145][220]FBuildPatchFileConstructor::SkipFile Engine/Binaries/Android/UE4-CinematicCamera-armv7-es2.a
     [2017.07.28-18.52.18:145][220]FBuildPatchFileConstructor::SkipFile Engine/Binaries/Android/UE4-Core-Android-Shipping-arm64-es2.a
     [2017.07.28-18.52.18:145][220]FBuildPatchFileConstructor::SkipFile Engine/Binaries/Android/UE4-Core-Android-Shipping-armv7-es2.a
     [2017.07.28-18.52.18:145][220]FBuildPatchFileConstructor::SkipFile Engine/Binaries/Android/UE4-Core-arm64-es2.a
     [2017.07.28-18.52.18:145][220]FBuildPatchFileConstructor::SkipFile Engine/Binaries/Android/UE4-Core-armv7-es2.a
     [2017.07.28-18.52.18:179][221]FBuildPatchFileConstructor::SkipFile Engine/Binaries/Android/UE4-CoreUObject-Android-Shipping-arm64-es2.a
     [2017.07.28-18.52.18:179][221]FBuildPatchFileConstructor::SkipFile Engine/Binaries/Android/UE4-CoreUObject-Android-Shipping-armv7-es2.a
     [2017.07.28-18.52.18:179][221]FBuildPatchFileConstructor::SkipFile Engine/Binaries/Android/UE4-CoreUObject-arm64-es2.a
     [2017.07.28-18.52.18:179][221]FBuildPatchFileConstructor::SkipFile Engine/Binaries/Android/UE4-CoreUObject-armv7-es2.a
     [2017.07.28-18.52.18:179][221]FBuildPatchFileConstructor::SkipFile Engine/Binaries/Android/UE4-DatabaseSupport-Android-Shipping-arm64-es2.a
     [2017.07.28-18.52.18:179][221]FBuildPatchFileConstructor::SkipFile Engine/Binaries/Android/UE4-DatabaseSupport-Android-Shipping-armv7-es2.a
     [2017.07.28-18.52.18:212][222]FBuildPatchFileConstructor::SkipFile Engine/Binaries/Android/UE4-DatabaseSupport-arm64-es2.a
     [2017.07.28-18.52.18:212][222]FBuildPatchFileConstructor::SkipFile Engine/Binaries/Android/UE4-DatabaseSupport-armv7-es2.a
     [2017.07.28-18.52.18:212][222]FBuildPatchFileConstructor::SkipFile Engine/Binaries/Android/UE4-EditorStyle-arm64-es2.a
     [2017.07.28-18.52.18:212][222]FBuildPatchFileConstructor::SkipFile Engine/Binaries/Android/UE4-EditorStyle-armv7-es2.a
     [2017.07.28-18.54.08:678][503]FCommunityPortalManagerImpl::RequestDestroyMainWindowOverride
     [2017.07.28-18.54.08:678][503]FCommunityPortalManagerImpl::RequestDestroyWindowOverride
     [2017.07.28-18.54.08:678][503]FCommunityPortalManagerImpl::RequestExit
     [2017.07.28-18.54.08:678][503]FCommunityPortalManagerImpl: Change State CPManagerState_Launch->CPManagerState_RequestShutdown
     [2017.07.28-18.54.11:511][588]LogBuildPatchServices: EBuildPatchInstallError::UserCanceled UC01
     [2017.07.28-18.54.11:511][588]FCommunityPortalManagerImpl: Change State CPManagerState_RequestShutdown->CPManagerState_PreShutdownCleanup
     [2017.07.28-18.54.11:511][588]LogSlate: Request Window 'Epic Games Launcher' being destroyed
     [2017.07.28-18.54.11:514][588]LogWindowsTextInputMethodSystem:Display: IME system now deactivated.
     [2017.07.28-18.54.11:517][588]LogSlate: HittestGrid destroyed
     [2017.07.28-18.54.11:517][588]~SCommunityPortalMainImpl UEPVM:2
     [2017.07.28-18.54.11:544][589]LogBuildPatchServices: File construction complete
     [2017.07.28-18.54.11:578][590]FCommunityPortalManagerImpl: Change State CPManagerState_PreShutdownCleanup->CPManagerState_Shutdown
     [2017.07.28-18.54.11:578][590]FUnrealEnginePortalViewModelImple_ResetLauncherViewModel: LauncherViewModel is null
     [2017.07.28-18.54.11:612][590]FApplicationImpl::Run Main loop exit. GC_Try:1.591900 GC_Time:2.200466 GC_Skip:0
     [2017.07.28-18.54.11:613][590]Portal: Destroying User UI Layer
     [2017.07.28-18.54.11:613][590]Url Processing Complete: /null -> /null
     [2017.07.28-18.54.11:613][590]Navigating to Internal Url: /null
     [2017.07.28-18.54.11:616][590]Portal: Destroying User Presentation Layer
     [2017.07.28-18.54.11:617][590]FLauncherViewModelImple: Destroying LauncherViewModel
     [2017.07.28-18.54.11:617][590]FUnrealEngineLauncherViewModelImpl: Destroying UnrealEngineLauncherViewModel
     [2017.07.28-18.54.11:619][590]Portal: Destroying User Domain Layer
     [2017.07.28-18.54.11:621][590]Portal: Destroying User Data Access Layer
     [2017.07.28-18.54.11:621][590]Portal: Destroying App UI Layer
     [2017.07.28-18.54.11:621][590]Portal: Destroying App Presentation Layer
     [2017.07.28-18.54.11:621][590]FCommunityPortalManagerImpl_SetUnrealEnginePortalViewModel: UnrealEnginePortalViewModel is null
     [2017.07.28-18.54.11:621][590]FCommunityPortalManagerImpl::SetUnrealEnginePortalViewModel UEPVM:1
     [2017.07.28-18.54.11:621][590]~FPresentationImpl UEPVM:0
     [2017.07.28-18.54.11:621][590]Portal: Destroying App Domain Layer
     [2017.07.28-18.54.11:621][590]LogDirectoryWatcher: A directory notification for 'C:/Users/pdeiv/AppData/Local/UnrealEngineLauncher/com' was aborted.
     [2017.07.28-18.54.11:622][590]Portal: Destroying App Data Access Layer
     [2017.07.28-18.54.11:647][590]LogBuildPatchServices: Staged install complete
     [2017.07.28-18.54.11:647][590]LogBuildPatchServices: Build Stat: AppName: UE_4.15
     [2017.07.28-18.54.11:647][590]LogBuildPatchServices: Build Stat: AppInstalledVersion: NONE
     [2017.07.28-18.54.11:647][590]LogBuildPatchServices: Build Stat: AppPatchVersion: 4.15.3-3450819+++UE4+Release-4.15-Windows
     [2017.07.28-18.54.11:647][590]LogBuildPatchServices: Build Stat: CloudDirectory: https://download.epicgames.com/Builds/Rocket/Automated/Engine/CloudDir/
     [2017.07.28-18.54.11:647][590]LogBuildPatchServices: Build Stat: NumFilesInBuild: 74053
     [2017.07.28-18.54.11:647][590]LogBuildPatchServices: Build Stat: NumFilesOutdated: 73152
     [2017.07.28-18.54.11:647][590]LogBuildPatchServices: Build Stat: NumFilesToRemove: 0
     [2017.07.28-18.54.11:647][590]LogBuildPatchServices: Build Stat: NumChunksRequired: 15215
     [2017.07.28-18.54.11:647][590]LogBuildPatchServices: Build Stat: ChunksQueuedForDownload: 11617
     [2017.07.28-18.54.11:647][590]LogBuildPatchServices: Build Stat: ChunksLocallyAvailable: 3598
     [2017.07.28-18.54.11:647][590]LogBuildPatchServices: Build Stat: ChunksInChunkDbs: 0
     [2017.07.28-18.54.11:647][590]LogBuildPatchServices: Build Stat: NumChunksDownloaded: 1370
     [2017.07.28-18.54.11:647][590]LogBuildPatchServices: Build Stat: NumChunksRecycled: 40
     [2017.07.28-18.54.11:647][590]LogBuildPatchServices: Build Stat: NumChunksReadFromChunkDbs: 0
     [2017.07.28-18.54.11:647][590]LogBuildPatchServices: Build Stat: NumChunksCacheBooted: 0
     [2017.07.28-18.54.11:647][590]LogBuildPatchServices: Build Stat: NumDriveCacheChunkLoads: 0
     [2017.07.28-18.54.11:647][590]LogBuildPatchServices: Build Stat: NumFailedDownloads: 0
     [2017.07.28-18.54.11:647][590]LogBuildPatchServices: Build Stat: NumBadDownloads: 0
     [2017.07.28-18.54.11:647][590]LogBuildPatchServices: Build Stat: NumAbortedDownloads: 0
     [2017.07.28-18.54.11:647][590]LogBuildPatchServices: Build Stat: NumRecycleFailures: 0
     [2017.07.28-18.54.11:647][590]LogBuildPatchServices: Build Stat: NumDriveCacheLoadFailures: 0
     [2017.07.28-18.54.11:647][590]LogBuildPatchServices: Build Stat: NumChunkDbChunksFailed: 0
     [2017.07.28-18.54.11:647][590]LogBuildPatchServices: Build Stat: TotalDownloadedData: 336693030
     [2017.07.28-18.54.11:647][590]LogBuildPatchServices: Build Stat: AverageDownloadSpeed: 2.924 MB/sec
     [2017.07.28-18.54.11:647][590]LogBuildPatchServices: Build Stat: TheoreticalDownloadTime: 1:49 min
     [2017.07.28-18.54.11:647][590]LogBuildPatchServices: Build Stat: InitializeTime: 1:04 min
     [2017.07.28-18.54.11:647][590]LogBuildPatchServices: Build Stat: ConstructTime: 1:49 min
     [2017.07.28-18.54.11:647][590]LogBuildPatchServices: Build Stat: MoveFromStageTime: 0 ms
     [2017.07.28-18.54.11:647][590]LogBuildPatchServices: Build Stat: FileAttributesTime: 0 ms
     [2017.07.28-18.54.11:647][590]LogBuildPatchServices: Build Stat: VerifyTime: 0 ms
     [2017.07.28-18.54.11:647][590]LogBuildPatchServices: Build Stat: CleanUpTime: 0 ms
     [2017.07.28-18.54.11:647][590]LogBuildPatchServices: Build Stat: PrereqTime: 0 ms
     [2017.07.28-18.54.11:647][590]LogBuildPatchServices: Build Stat: ProcessPausedTime: 4.09 sec
     [2017.07.28-18.54.11:647][590]LogBuildPatchServices: Build Stat: ProcessActiveTime: 2:54 min
     [2017.07.28-18.54.11:647][590]LogBuildPatchServices: Build Stat: ProcessExecuteTime: 2:58 min
     [2017.07.28-18.54.11:647][590]LogBuildPatchServices: Build Stat: ProcessSuccess: FALSE
     [2017.07.28-18.54.11:647][590]LogBuildPatchServices: Build Stat: ErrorCode: UC01
     [2017.07.28-18.54.11:647][590]LogBuildPatchServices: Build Stat: FailureReasonText: User cancelled.
     [2017.07.28-18.54.11:647][590]LogBuildPatchServices: Build Stat: FailureType: EBuildPatchInstallError::UserCanceled
     [2017.07.28-18.54.11:647][590]LogBuildPatchServices: Build Stat: NumInstallRetries: 0
     [2017.07.28-18.54.11:647][590]LogBuildPatchServices: Build Stat: FinalProgressValue: 0.083096
     [2017.07.28-18.54.11:647][590]LogBuildPatchServices: Build Stat: OverallRequestSuccessRate: 1.000000
     [2017.07.28-18.54.11:647][590]LogBuildPatchServices: Build Stat: ExcellentDownloadHealthTime: 113.771782
     [2017.07.28-18.54.11:647][590]LogBuildPatchServices: Build Stat: GoodDownloadHealthTime: 0.000000
     [2017.07.28-18.54.11:647][590]LogBuildPatchServices: Build Stat: OkDownloadHealthTime: 0.000000
     [2017.07.28-18.54.11:647][590]LogBuildPatchServices: Build Stat: PoorDownloadHealthTime: 0.000000
     [2017.07.28-18.54.11:647][590]LogBuildPatchServices: Build Stat: DisconnectedDownloadHealthTime: 0.000000
     [2017.07.28-18.54.11:647][590]FCommunityPortalPatcher: Change State Patching->Success
     [2017.07.28-18.54.11:647][590]LogExit: Preparing to exit.
     [2017.07.28-18.54.12:326][590]LogObj: Freed 0b from 0 cluster array pools.
     [2017.07.28-18.54.12:326][590]LogExit: Object subsystem successfully closed.
     [2017.07.28-18.54.12:374][590]BuildPatchServicesModule: Shutting Down
     [2017.07.28-18.54.12:374][590]VeryVerbose: BuildPatchServicesModule: Removing Ticker
     [2017.07.28-18.54.12:374][590]VeryVerbose: BuildPatchServicesModule: Finished shutting down
     [2017.07.28-18.54.12:412][590]LogModuleManager: Shutting down and abandoning module SuperSearch (60)
     [2017.07.28-18.54.12:412][590]LogModuleManager: Shutting down and abandoning module DesktopPlatform (58)
     [2017.07.28-18.54.12:412][590]LogModuleManager: Shutting down and abandoning module WidgetCarousel (56)
     [2017.07.28-18.54.12:412][590]LogModuleManager: Shutting down and abandoning module PortalUI (54)
     [2017.07.28-18.54.12:412][590]LogModuleManager: Shutting down and abandoning module PortalPresentation (52)
     [2017.07.28-18.54.12:412][590]LogModuleManager: Shutting down and abandoning module PortalRpc (50)
     [2017.07.28-18.54.12:412][590]LogModuleManager: Shutting down and abandoning module PortalServices (48)
     [2017.07.28-18.54.12:412][590]LogModuleManager: Shutting down and abandoning module PortalDomain (46)
     [2017.07.28-18.54.12:412][590]LogModuleManager: Shutting down and abandoning module PortalDataAccess (44)
     [2017.07.28-18.54.12:412][590]LogModuleManager: Shutting down and abandoning module HardwareSurvey (42)
     [2017.07.28-18.54.12:412][590]LogModuleManager: Shutting down and abandoning module Social (38)
     [2017.07.28-18.54.12:412][590]LogModuleManager: Shutting down and abandoning module MessagingDebugger (36)
     [2017.07.28-18.54.12:412][590]LogModuleManager: Shutting down and abandoning module UdpMessaging (34)
     [2017.07.28-18.54.12:513][590]LogModuleManager: Shutting down and abandoning module Networking (33)
     [2017.07.28-18.54.12:513][590]LogModuleManager: Shutting down and abandoning module Messaging (28)
     [2017.07.28-18.54.12:513][590]LogModuleManager: Shutting down and abandoning module AutomationDriver (26)
     [2017.07.28-18.54.12:513][590]LogModuleManager: Shutting down and abandoning module ImageWrapper (24)
     [2017.07.28-18.54.12:513][590]LogModuleManager: Shutting down and abandoning module InputCore (22)
     [2017.07.28-18.54.12:513][590]LogModuleManager: Shutting down and abandoning module DirectoryWatcher (20)
     [2017.07.28-18.54.12:513][590]LogDirectoryWatcher: A directory notification for 'C:/Users/pdeiv/AppData/Local/UnrealEngine/4.16/Saved/Config/Windows' was aborted.
     [2017.07.28-18.54.12:513][590]LogModuleManager: Shutting down and abandoning module WebBrowser (18)
     [2017.07.28-18.54.13:458][590]LogModuleManager: Shutting down and abandoning module XMPP (13)
     [2017.07.28-18.54.13:458][590]LogModuleManager: Shutting down and abandoning module AnalyticsET (10)
     [2017.07.28-18.54.13:458][590]LogModuleManager: Shutting down and abandoning module HTTP (9)
     [2017.07.28-18.54.13:462][590]LogModuleManager: Shutting down and abandoning module SSL (8)
     [2017.07.28-18.54.13:463][590]LogModuleManager: Shutting down and abandoning module CoreUObject (4)
     [2017.07.28-18.54.13:463][590]LogModuleManager: Shutting down and abandoning module SandboxFile (2)
     [2017.07.28-18.54.13:463][590]LogSlate: Request Window '' being destroyed
     [2017.07.28-18.54.13:464][590]LogSlate: HittestGrid destroyed
     [2017.07.28-18.54.13:464][590]LogExit: Exiting.
     [2017.07.28-18.54.13:465][590]Log file closed, 07/28/17 21:54:13



Product Version: UE 4.16
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asked Jul 28 '17 at 07:23 PM in Using UE4

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aDDsLT
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