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How can I make a touch x axis control that encompasses the whole screen??

What I've been struggling with is trying to find an alternative to the mouse x axis control for pc, but for mobile. The mouse x axis control yields no result with touch input on the phone, and there is no alternative "input" in the input section(?) of the blueprints, and frankly, I have run out of ideas to try.

If my intention is somewhat unclear, imagine this.

I want to be able to put my thumb down, move it along the x axis, wherever on the screen of my phone, and have that be recognized as a control input. How?

Product Version: UE 4.16
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asked Jul 29 '17 at 01:19 PM in Blueprint Scripting

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