Why unreal 4.16.2 is crashing on mac

UE 4.16.2 crashes every time I try to start it on mac. However 4.15 and 4.17 preview works on the same machine.

The stack trace are below:

LoginId:61b10c22a54259264682a7aeb5e0447b
EpicAccountId:bb286d8869d54fc49e4b19d41492c942

 SEGV_MAPERR at 0x3

FGenericPlatformMisc::RaiseException(unsigned int) Address = 0x10c74e00b (filename not found) [in UE4Editor-Core.dylib]
FOutputDeviceMacError::Serialize(wchar_t const*, ELogVerbosity::Type, FName const&) Address = 0x10c949a2f (filename not found) [in UE4Editor-Core.dylib]
FOutputDevice::Logf(wchar_t const*, ...) Address = 0x10ca2a6cd (filename not found) [in UE4Editor-Core.dylib]
FDebug::AssertFailed(char const*, char const*, int, wchar_t const*, ...) Address = 0x10c99093e (filename not found) [in UE4Editor-Core.dylib]
FMemoryDerivedDataBackend::LoadCache(wchar_t const*) Address = 0x124e888cf (filename not found) [in UE4Editor-DerivedDataCache.dylib]
FDerivedDataBackendGraph::ParseBootCache(wchar_t const*, wchar_t const*, FString&) Address = 0x124e977c8 (filename not found) [in UE4Editor-DerivedDataCache.dylib]
FDerivedDataBackendGraph::ParseNode(wchar_t const*, FString const&, wchar_t const*, TMap >&) Address = 0x124e93f7a (filename not found) [in UE4Editor-DerivedDataCache.dylib]
FDerivedDataBackendGraph::ParseHierarchicalCache(wchar_t const*, wchar_t const*, FString const&, wchar_t const*, TMap >&) Address = 0x124e97c76 (filename not found) [in UE4Editor-DerivedDataCache.dylib]
FDerivedDataBackendGraph::ParseNode(wchar_t const*, FString const&, wchar_t const*, TMap >&) Address = 0x124e9400a (filename not found) [in UE4Editor-DerivedDataCache.dylib]
FDerivedDataBackendGraph::ParseAsyncPut(wchar_t const*, wchar_t const*, FString const&, wchar_t const*, TMap >&) Address = 0x124e98374 (filename not found) [in UE4Editor-DerivedDataCache.dylib]
FDerivedDataBackendGraph::ParseNode(wchar_t const*, FString const&, wchar_t const*, TMap >&) Address = 0x124e9424b (filename not found) [in UE4Editor-DerivedDataCache.dylib]
FDerivedDataBackendGraph::ParseKeyLength(wchar_t const*, wchar_t const*, FString const&, wchar_t const*, TMap >&) Address = 0x124e98169 (filename not found) [in UE4Editor-DerivedDataCache.dylib]
FDerivedDataBackendGraph::ParseNode(wchar_t const*, FString const&, wchar_t const*, TMap >&) Address = 0x124e94197 (filename not found) [in UE4Editor-DerivedDataCache.dylib]
FDerivedDataBackendGraph::FDerivedDataBackendGraph() Address = 0x124e92e2c (filename not found) [in UE4Editor-DerivedDataCache.dylib]
FDerivedDataCache::FDerivedDataCache() Address = 0x124ea612b (filename not found) [in UE4Editor-DerivedDataCache.dylib]
InternalSingleton() Address = 0x124e85b39 (filename not found) [in UE4Editor-DerivedDataCache.dylib]
FDerivedDataCacheModule::GetDDC() Address = 0x124ebc7a9 (filename not found) [in UE4Editor-DerivedDataCache.dylib]
FDerivedDataCacheModule::StartupModule() Address = 0x124ebc71f (filename not found) [in UE4Editor-DerivedDataCache.dylib]
FModuleManager::LoadModuleWithFailureReason(FName, EModuleLoadResult&, bool) Address = 0x10ca9205f (filename not found) [in UE4Editor-Core.dylib]
FModuleManager::LoadModule(FName, bool) Address = 0x10ca90bfc (filename not found) [in UE4Editor-Core.dylib]
IDerivedDataCacheModule* FModuleManager::LoadModulePtr(FName) Address = 0x10c9fa7d1 (filename not found) [in UE4Editor-Core.dylib]
GetDerivedDataCache() Address = 0x10c9fa732 (filename not found) [in UE4Editor-Core.dylib]
GetDerivedDataCacheRef() Address = 0x10c9fa845 (filename not found) [in UE4Editor-Core.dylib]
CompileGlobalShaderMap(EShaderPlatform, bool) Address = 0x1100fc75b (filename not found) [in UE4Editor-Engine.dylib]
FEngineLoop::PreInit(wchar_t const*) Address = 0x10c6509fa (filename not found) [in UE4Editor]
GuardedMain(wchar_t const*) Address = 0x10c662b71 (filename not found) [in UE4Editor]
-[UE4AppDelegate runGameThread:] Address = 0x10c67101a (filename not found) [in UE4Editor]
-[FCocoaGameThread main] Address = 0x10c905346 (filename not found) [in UE4Editor-Core.dylib]
Unknown() Address = 0x7fff9e7acb3d (filename not found) [in Foundation]
_pthread_body Address = 0x7fffb2b3293b (filename not found) [in libsystem_pthread.dylib]
_pthread_body Address = 0x7fffb2b32887 (filename not found) [in libsystem_pthread.dylib]
thread_start Address = 0x7fffb2b3208d (filename not found) [in libsystem_pthread.dylib]