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How to make VR hands not emissive?

I am using an Oculus with the touch controllers and it appears that the hands have some kind of emissive property. I am working on a VR horror game and this really takes you out of a dark scene when your hands are glowing in the dark. Where is this property set? Can I turn it down or turn off the emissiveness all together?

Note: I have checked the materials themselves and there is no emissive component.

Product Version: UE 4.15
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asked Jul 30 '17 at 11:51 PM in VR

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