Spline component -> add points() BUG

Hi,

Unreal Editor Crashes when AddPoints() blueprint is used.
This bug is easy to reproduce :

  1. Create an actor blueprint
  2. In his Construction Script put these nodes : AddSplineComponent - ClearSplinePoints
  3. In BeginPlay : make a couple of spline points with MakeSplinePOint node, add these elements to an array (type SplinePoint) ,then use AddPoints node
  4. drag this actor blueprint in the scene
  5. click “play” and the editor crashes

Thanks

Same issue with AddPoint (adding a single point, not an array of points)

EDIT, ok its solved, i had to set a different value to each input key input from AddPoints node