How to control camera after character is possessed by AIController
I'm trying to make a boardgame type game where a player rolls "dice" and then is possessed by an ai controller and moved accordingly. I want to make the camera move with the actor, but when the AI Controller possesses, the camera no longer follows the character. I even tried making a new camera with a blend, but it says the target must be a player controller, not ai controller.
asked Aug 01 '17 at 12:34 AM in Blueprint Scripting
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