How to control camera after character is possessed by AIController

I’m trying to make a boardgame type game where a player rolls “dice” and then is possessed by an ai controller and moved accordingly.
I want to make the camera move with the actor, but when the AI Controller possesses, the camera no longer follows the character. I even tried making a new camera with a blend, but it says the target must be a player controller, not ai controller.

hello. I had same issue and found answer to this problem. To Possess Ai Controller and in the same time Player controller to same character while keeping camera in the place and to control player with the two controllers you can just plug … it like this:

and ai is getting spawned like this:

it ofc can be done differently but i just spawn it as actor. As you see AI Controller variable alvays holds refrence to current ai controller of this character. I Just possess character to both player and ai controllers.

It is NOT WORK. It WAS working tomorrow. But then UE got crahsed and this is not works anymore. And now i read some articles that say i should use only one controller per character, not two. But i definetely can say that i WAS working. Was, maybe because of engine’s bug or something. Hmmm i wish to return that bug back but… Ok if i will find better ideas i will write them here.