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How to get rotation from 3 vectors in world space

Hey there, I have three vectors in world space and I want to find a rotation that aligns with them using blueprints. How would i go about finding the rotation?alt text

Product Version: UE 4.16
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asked Aug 01 '17 at 03:58 AM in Blueprint Scripting

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MiniTigress
3 1 3 5

avatar image VictorBurgos Aug 01 '17 at 04:35 AM

Draw it out

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2 answers: sort voted first

there should be something like "Make Rot from Axes"

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answered Aug 01 '17 at 05:25 AM

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redbox
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avatar image MiniTigress Aug 01 '17 at 06:08 AM

I put them in like so

alt text

But the actor still does not align its rotation correctly

https://gyazo.com/61a11bccbde204f037378b9e97856513

bp.png (70.1 kB)
avatar image redbox Aug 01 '17 at 06:18 AM

they must be normalized, and orthogonal to each other, like real axes.

maybe one of this conditions is not met?

avatar image MiniTigress Aug 01 '17 at 06:43 AM

I tried normalizing them but it still doesn't line up so i guess they are not orthogonal. So does that mean i cant just use any 3 vectors?

avatar image RotemS Aug 01 '17 at 06:46 AM

Something about how you're explaining your problem is unclear. Draw a picture.

avatar image redbox Aug 01 '17 at 06:48 AM

Of course you can't.

According to that gif you want character to face black square? Square is a widget right?

avatar image MiniTigress Aug 01 '17 at 07:25 AM

In the gif, the actor I spawn is what I want aligned to the line traced triangle. The triangle is made up of the three vectors i wanted it aligned to. alt text

pic.png (56.9 kB)
avatar image redbox Aug 01 '17 at 07:48 AM

Ok, so you can get triangle normal vector in world space and do MakeRotFromZ axis.

This can be like:

alt text

avatar image MiniTigress Aug 01 '17 at 08:05 AM

Thank you so much! You're amazing, it works perfectly. Going to try and reverse engineer it to understand what is going on better.

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You can try Get Rotation from (X,Y,Z) Vector or GetRotation(X,Y,Z)Vector after combining them?

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answered Aug 01 '17 at 04:39 AM

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VictorBurgos
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avatar image MiniTigress Aug 01 '17 at 05:00 AM

Do you mean the Make Rot from X,Y and Z nodes in a blueprint?

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