How to move character with mouse click?

I don’t know how to use it. Could you explain it a little bit more?

i m sorry for poor English.
I’d like to move to the destination with mouse click.
(destination = mouse click pos)


void ABaseCharacter::SetupPlayerInputComponent(class UInputComponent* InputComponent){
	Super::SetupPlayerInputComponent(InputComponent);
	InputComponent->BindAction("GetMousePos", IE_Pressed, this, &ABaseCharacter::GetMouseClicked);
}

// Called every frame
void ABaseCharacter::Tick( float DeltaTime )
{
	Super::Tick( DeltaTime );
	//or GetMouseCliecked HERE?
}   
void ABaseCharacter::GetMouseClicked(){
	FVector2D mousePos = FVector2D(0, 0);
	APlayerController* pc = GetWorld()->GetFirstPlayerController();
	pc->GetMousePosition(mousePos.X, mousePos.Y);

	FVector worldPos = FVector(mousePos.X, mousePos.Y, 0);
	FVector dir = FVector(0, 0, 0);	

	pc->DeprojectMousePositionToWorld(worldPos, dir);

	AddMovementInput(worldPos, Speed);	
}

Did I do anything wrong in code?

and How do I make a mouse show when I play games?

What should I do? I need help …

Yes probably a couple things. I would suggest to you that you create a new UE4 C++ Project of Top Down Template. Learn from the Code its easier to explain it here.