I am making a fight game and it has animations like right punch, left punch,.... aaand if i press "1" the character is doing the animation (right puncht) and if i press "2" he is doing the animation (left punct) and.....
So my first problem was, when i pressed "1" (animaton takes 3 sec). and after then when i pressed "2" 1 sec later he just started to do the second animation and didnt wait until the end of the first anim!
So i made "branch" and said "if the charater is playing dont play the animation and if not!, play the animation!" and it worked!
But now my problem is, when i press "1" ( and the character is playing the anim) i have to wait until the anim is finished. to do another animation!
What i want to do is! when i press "1" and 1 sec later "2"! the second animation should start after the first anim end.!!!!! SOS
I hope i could explain my problem with my superrrr english :D
asked Aug 01 '17 at 05:20 PM in Using UE4
Here's a simple solution.
You can grab the paste of this code here.
answered Aug 01 '17 at 06:50 PM
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