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Delay Animation?

Hallo,

I am making a fight game and it has animations like right punch, left punch,.... aaand if i press "1" the character is doing the animation (right puncht) and if i press "2" he is doing the animation (left punct) and.....

So my first problem was, when i pressed "1" (animaton takes 3 sec). and after then when i pressed "2" 1 sec later he just started to do the second animation and didnt wait until the end of the first anim!

So i made "branch" and said "if the charater is playing dont play the animation and if not!, play the animation!" and it worked!

But now my problem is, when i press "1" ( and the character is playing the anim) i have to wait until the anim is finished. to do another animation!

What i want to do is! when i press "1" and 1 sec later "2"! the second animation should start after the first anim end.!!!!! SOS

I hope i could explain my problem with my superrrr english :D

Product Version: UE 4.16
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asked Aug 01 '17 at 05:20 PM in Using UE4

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SafaKrblt
8 1 4 6

avatar image SafaKrblt Aug 01 '17 at 06:00 PM

..#push..

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1 answer: sort voted first

Here's a simple solution.

  • Create an array to store pending attacks, this could be an enum of each of your defined tasks (recommended) or just int.

  • If you already are performing a task then, add the new task to the queue

  • When you're finished with your task, do the next task.

  • To ensure that the DoNextAction is called when the attack is finished and not just finished starting, use Delay or EventDispatchers

You can grab the paste of this code here.

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answered Aug 01 '17 at 06:50 PM

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BenVlodgi
2.2k 39 17 52

avatar image SafaKrblt Aug 05 '17 at 04:16 PM

i cant do it pls help mee

avatar image SafaKrblt Aug 05 '17 at 04:17 PM

i tried more than 4 hours but no success

avatar image BenVlodgi Aug 05 '17 at 04:56 PM

Did you copy the BPs I pasted above?

avatar image SafaKrblt Aug 05 '17 at 05:14 PM

yes but i dont know, what attack 1 should be and "do attack 1 stuff"

avatar image BenVlodgi Aug 05 '17 at 05:19 PM

Those should be your attacks and animation logic functions or events

avatar image SafaKrblt Aug 05 '17 at 05:21 PM

but i have just buttons and animations, how can i make attack of them

avatar image SafaKrblt Aug 05 '17 at 08:27 PM

i did it!! finally :- thank youuuuuuu

avatar image BenVlodgi Aug 06 '17 at 05:53 AM

Happy to help, glad it worked for you. If I answered your question, could you also upvote this answer?

avatar image SafaKrblt Aug 06 '17 at 10:04 AM

sure :) ^^

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