Blendspace in Multiplayer not working as it should
Hello there, Please, take a look on this: https://www.youtube.com/watch?v=rcO_8YY6oDA
I´m having problems with blendspace on multiplayer. Animation excecuted on server sees wrong on client window.
I have spent days reading forums and information about animation replication but i could not find a scenario lime mine.
I can´t understand what i'm doing wrong yet. so i decide to post here. Keep in mind i'm new to the engine and could be a newbie mistake.
This is seriously affecting my project timeline. So Please i need help. Thanks in advance.
The mistake was to use GetControlRotation. I fixed with GetActorRotation on SimulatedProxy.
Thanks to OptimisticMonkey from the forums for the help.
answered Aug 02 '17 at 11:07 PM
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