Assertion on IOS (occurs intermittently)

Hi Matthew, Would be nice if the project settings would actually override this tbh.

: Assertion failed:
NumElements + 1 <= MaxElements
[File:/UnrealEngine/Engine/Source/Runtime/CoreUObject/Public/UObject/UObjectArray.h]
[Line: 235] Maximum number of UObjects
(131072) exceeded, make sure you
update
MaxObjectsInGame/MaxObjectsInEditor in
project settings.

Any ideas?

Apparently this is set to 131072 in Engine/Config/IOS/IOSEngine.ini. Your project settings have no effect.

Hello ikitomi,

Does that information solve your issue or do you still require assistance?

4 years later this info saved my project.