UMG tooltip without mouse event ?
I have an inventory system, and so when the
This works fine !
Then I've started to add the keyboard and gamepad to navigate in my inventory.
When the item is focused with the keyboard or gamepad, I want to show the tooltip at the location of the item, like if the cursor was on it, but nothing happens ...
I use the same function to create a tooltip when the is use with the mouse or the keyboard. I print string before and after, and every string is put to the screen.
I imagine that this is caused by the fact that the Tooltip need a cursor to operate ?
asked Aug 03 '17 at 10:16 AM in Blueprint Scripting
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