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UMG tooltip without mouse event ?

Hi !

I have an inventory system, and so when the Mouse Enter the item, a custom Tootilp is created and set.

This works fine !

Then I've started to add the keyboard and gamepad to navigate in my inventory.

When the item is focused with the keyboard or gamepad, I want to show the tooltip at the location of the item, like if the cursor was on it, but nothing happens ...

I use the same function to create a tooltip when the is use with the mouse or the keyboard. I print string before and after, and every string is put to the screen.

I imagine that this is caused by the fact that the Tooltip need a cursor to operate ?

So, How can I show the tooltip at the location of the Item without mouse event ?

thanks !

Product Version: UE 4.16
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asked Aug 03 '17 at 10:16 AM in Blueprint Scripting

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