Enemy grab player like Fatal Frame + Calling

Hi
one week i tried to make how enemy grab player and do animation for camera player for intact with enemy like fatal frame style
as i know i put trigger front player in blueprint and cast to enemy blueprint once he step trigger player , the camera player will shake while enemy trying to kill him , is this correct way to make this ?
for me i tried but not happened :frowning:

if any one know how to make this , please help , cause i searched everywhere youtube , official website .

Thank you
Regards