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Can I dynamic(runtime) load a vector filed?

I want to import the FGA file when runtime state (not editor).

But I couldn't figure out how to do it.

I Want

1) How can I dynamically import and use FGA files?

2) If case 1 there's no solution, Can Vectorfiled Modify dinamically?

Product Version: UE 4.15
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asked Aug 04 '17 at 04:09 AM in C++ Programming

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black_H
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