UE 4.16 - Color Brightness value when exaggerated stopped reflecting on IOS Device.
Hi, I was using Color Brightness for my particles to glow, everything was functioning appropriately with previous version (4.15), when updated to 4.16 this values stopped reflecting on IOS devices but are still reflecting in editor. Note:- Using them with immersive materials.
Help needed, any alternate to achieve same effect?
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