Adding a C++ class doesn't seem to be recognised in editor
If I try and add a C++ class to my project, it says it successfully creates one and is visible in the projects source folder, however it says the module needs to be recompiled for it to be seen in the content browser.
When I then re-open the project I get the message saying the 'projectname.dll was built for a different version, would you like to rebuild it?', if I click yes it says it fails and I should try rebuilding from source manually.
If I go to generate the Visual Studio Project Files, I get an error and the only way I can open my project again is I have to delete the Intermediate and Saved, then open it. I can then generate the VS files.
If I build from source, the C++ class still doesn't appear in the content browser though.
This seems to happen with every project too. I'm using Unreal 4.15.3 and Visual Studio 2015.
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