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Client animation is stuttering while server animation is smooth.

I got the walk and jump to work on both the client and server, but when I run, the server plays the correct animation while the client stutters. Example Video

Product Version: UE 4.16
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asked Aug 04 '17 at 09:39 PM in Blueprint Scripting

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Hafgren
21 4 7 9

avatar image BenVlodgi Aug 04 '17 at 11:34 PM

Make sure the animation is handled clientside

avatar image Hafgren Aug 05 '17 at 12:20 AM

How would I go about doing that? Can I simply choose to play on just the client?

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