VR Making a 3D widget follow the players view.
I'm trying to make the players score, Health and Ammo follow where they look (Vive). Pretty new to unreal any one help me out? With an example preferably.
asked Aug 04 '17 at 11:27 PM in Blueprint Scripting
Make a widget to display these things, then in your player character, add a widget component, and tie it to the HUD you created. The widget component can be offset and rotated from the players view, however you want it to be.
answered Aug 05 '17 at 04:57 PM
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