Getting Material off a skeletal Mesh
I have a skeletal Mesh reference variable and want to access and save the materials of that skel mesh (to reassign them later, after having them changed). Now, i can't seem to find a possibility to access those materials. There is a "Get Materials" function, but it spits out an array of "Skeletal Material Structures" which is not a variable type that I seem to be able to create (neither from the variable menu, nor using the "Promote to Variable" option).
asked Aug 06 '17 at 06:26 PM in Blueprint Scripting
I think what you did here was to have a SkelMesh Component (the first Node called Mesh). That works perfectly fine. However, I have a variable that is a Skel Mesh Reference and then it doesn't work like that :( I solved it like this now:
answered Aug 08 '17 at 09:06 AM
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